SVG artists hit gaps in advanced vector-editing workflows
SVG illustrators and vector artists run into missing or inadequate tools for specific editing tasks: importing SVGs onto an infinite canvas, turning image regions into paths, recovering strokes from outlined paths, and precisely editing path coordinates. They use tools such as Inkscape and SVG Path Editor, but the evidence describes distinct gaps rather than one workflow that current tools handle well. A product could serve this audience as an SVG utility suite, but should start with one focused task.
For SVG illustrators and vector artists. Mentioned from Jul 2024 to Jul 2025 on Bluesky, Hacker News and Stack Exchange.
4 different people described this problem in 4 separate discussions.
- Indie fit
- 4.0/10
- Pain
- 6.5/10
- Frequency
- 5.8/10
- Willingness to pay
- 0.0/10
- Momentum
- 5.0/10
- Who pays
- Professionals
- Competition
- High
- Build difficulty
- High
What people said
Quoted word for word. Follow a link to read the whole discussion.
I'm trying to make something called an "Infinite Zoom Art", and I've already made 34 images (.svg files) using Inkscape. However, I need an app that has an infinite canvas, but at the same time allows importing SVGs
Ideally, the software should recognize the areas (filled regions) in the image and create paths based on those
See what to build and who will buy it
- 3 product ideas with the smallest useful version and pricing
- 5 places to find your first customers
- 2 more quotes from people who have this problem
- Current workarounds, existing solutions and risks